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We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
We are an international network and community of scholars researching and teaching on the topic of visual effects. We embrace diverse, high quality scholarship (research and practice based) on any aspect of visual effects, including historical and theoretical approaches, aesthetic analyses, industry and software studies, film philosophy, reception studies, animation studies, and more. If you are producing high quality research (written, visual, programmed or otherwise) and would like to have a profile on this site feel free to contact us.
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Brooke Belisle

About
Brooke Belisle is Assistant Professor of Visual Culture and Digital Media in the Department of Art at Stony Brook University. She works comparatively across the history and theory of media aesthetics, focusing on interactive, experimental, and emergent formats. Her research has been published in journals including Photography and Culture, Early Popular Visual Culture, and Cinema Journal, as well as in edited collections such as Debugging Game History, Deep Mediations, and The Geologic Now. She is an editor of the Journal of Visual Culture, and recently co-edited the themed issue Virtual Reality: Immersion and Empathy. Her research has been supported by long term fellowships from the National Endowment for the Arts, the American Council of Learned Societies, and the Getty Foundation.
Areas of Focus
stereoscopic media, immersive and interactive media from panoramas to digital VR, visual effects from 19th century optical toys to contemporary installation art, experimental media aesthetics
Relevant Publications
From Stereoscopic Depth to Deep Learning
Whole World within Reach: GoogleEarth VR
Immersion
Nature at a Glance: Immersive and Interactive Display from Georama to Reality Deck
Depth Readings: Ken Jacobs’ Digital, Stereographic Films
The Dimensional Image: Overlaps in Stereoscopic, Cinematic, and Digital Depth
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